Environments
When starting into Game Design, my first real passion was for bringing environments to life in the game engine, where they could be explored and experienced in full. Here are a few of my projects.
Click on them to check out the greater project.
Realistic Cave Environment
This was my Capstone project completed in my last semester at UTD. This was a self run environment project almost entirely created by myself within a period of 4 months.
Dr.Diggins' Workshop
Inspired by the 2008 Nintendo game, Fossil Fighters, this school project modernized the look of the game in a new scene inspired by the character Dr. Diggins.
Garden Swing
This was a school project I took on specifically to challenge myself to learn how to create convincing foliage and outside scenes.
Magic Shop
The final project for my first environments class, this scene, creating in Unity, depicts the interior of a magic shop that I created in a prior work.