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Garden Swing
For my last semester in college, I challenged myself to really focus on skills that I wasn't as comfortable with. In this instance, I focused on foliage, something that I had previously struggled with and wanted to learn more. This project was modeled in Maya, textured in Substance Painter using edited image references, and rendered and animated in Unreal Engine 4.
The key shot, showing a hanging bench under a tree, surrounded by greenery.
A supporting shot from a distant angle, showing core of the scene's layout.
A supporting shot from above the tree, showing mostly greenery.
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